Jamine Goh
is a3D Artist
from Singapore
Skills
Styles
Tools
Dynasty Warriors 8: Zhang Liao Fan Art
Game-ready, stylized rendition of Zhang Liao from Koei Tecmo's Dynasty Warriors series.









I also tried out NPR in Zbrush.

Assassins Creed Valhalla: Eivor Look Development
This was done during my 6-months Advanced Diploma programme at 3dsense Media School. In this project, I focused a lot on detailing & realistic texturing. The composition was based on the PureArts Eivor sculpture & promotional artwork for the game.
This project was awarded Finalist for The Rookies Awards 2025 in the Game Development category, as well as the Editor's Choice on the platform.









Shaders for the crystals & snow were done procedurally in Arnold.
Order of Thorns
This is my first game-ready character, completed within 4 months as part of my Term 2 project at 3sense Media School. Based on the concept by Xing Jianfeng.






Viking's Workshop
This is my first real-time game environment in Unreal Engine 5, completed in 3 months during Term 3 at 3dsense Media School. Based on the concept by Robert Galliers.






