Jiao Jiao
is aEnvironment Art Student
from Los Angeles, United States
Skills
Bronson's Whiskey Distillery is a fun 6-week-long project base on Samuel Brito's retro-style concept: https://www.artstation.com/artwork/14vGw3
and finished under the support of one of my favorite instructors Jon Arellano (https://www.artstation.com/jonarellano)
I personally always have a soft spot for vintage and Noir style relevant art. I'm glad to say that I've finally created one myself!
I really enjoy the progress on designing the shots and the lighting. I also put some personal interpretation and set up the cellar's location in Chicago during the Prohibition era. It was super fun to design the details of the props.
Last but not least, great thanks to Nixon Poon (https://www.artstation.com/nixonpoon) for giving me valuable feed and suggestions.
And I hope you enjoy the work!
























A recreation based on Gabriel Björk Stiernström's elegant concept "Cartographer":
https://www.deviantart.com/gabrielbstiernstrom/art/Cartographer-507214579
In this piece, I concentrated on setting up the golden hour lighting in order to build the overall sentimental atmosphere.
The industrial structure of this room is challenging but also fun to build, which I personally believe it's also the most fascinating part of this concept. Besides that, I also brought some personal interpretation and added more elements to this elegant victorian room.
And shout out to my demo reel instructor:
https://www.artstation.com/jonarellano
helped me bring up this concept to another level!
And highly appreciate my friend:
https://www.artstation.com/ptranworks
for creating the cool fx for this environment.



























Project Aria Hotel is an original TRPG-inspired project cinematic. (the project name has no relationship with the actual Aira Hotel in real life)
It was my first UE5 project (originally built in UE4 then brought into UE5) started in
PROFILEJon Arellano3D Environment Artist at Sony Santa Monica
's Environment Creation class, which was also my second Unreal Project.
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