Karolis Jurkstaitis 

is a 

3D artist

from Amsterdam, Netherlands

Skills

Character Art
Environment Art
Generalists
Lookdev
Model Art

Styles

Tools

Interests

Showreel

A combination of shots that I had an opportunity to work on throughout the years as a CG artist.

Robo Arm

A robotic arm made for a DELL VR commercial, while working at The Panics. This project features hard-surface modeling, texturing and look development.

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Feotus

Feotus is a collection of explorations for Panic Room titles. The project showcases sculpting, texturing, and exploration of ideas for the creature. 

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The Guy

Visual explorations and suggestions for Panic Room titles end scene. Personal contributions: character sculpture, style frame explorations, tank model and textures.

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Skull Helm

Skull Helm is a personal project that showcases a study of the skull and flight deck helmet. The project features sculpting and rendering.

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Robo Gorilla

Robot Gorilla is a project that showcases a mechanical creature made for the Dell VR commercial project. The project features the entire creature, including hard-surface modeling, sculpting, texturing and look development.

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Beast Antlers

Beast Antlers is a recent project that showcases an asset made for the DS7 commercial. This project features sculpture and textures of the antlers.

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A.M.I.

A.M.I. is a personal project showcasing some visual explorations for the bug creature. It includes sculpting and rendering for style frames and ideas.

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Alien Shuttle

Alien shuttle is a project made for the movie "Attraction" while working at Okta Studio. The project features hard-surface modeling and texturing.

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Zero-G

Zero-G is a 3D asset made for a personal project, using concept from Jan Burugay. The project includes hard-surface modeling and texturing.

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Chanel VR assets

Chanel VR assets is a project that showcases assets made for "Chanel Blue" VR experience. Work included dealing with 3D scans, clean-up, sculpting, kit-bashing and texturing.

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