Oriol Salom
is a3D hard surface artist
from Barcelona, Spain
Skills
Props
Texturing
Weapons Art
Styles
Tools
Hi! My name is Oriol.
I am a hard surface 3D artist driven by hard work and my endless passion for videogames and films.
I mainly focus on 3D models for real time rendering, although I can also model in Sub-D (films and VFX). My main working programs are 3ds Max, Maya, Blender, Zbrush, Rizom UV, Substance Painter, Marmoset toolbag, Unreal Engine and photoshop.
I am always eager to learn and constantly defying my own limits!







































