Oriol Salom 

is a 

3D Hard Surface Artist

from Barcelona, Spain

Skills

Props
Texturing
Weapons Art

Styles

Tools

Hi! My name is Oriol.

I am a hard surface 3D artist driven by hard work and my endless passion for videogames and films.

 

I mainly focus on 3D models for real time rendering, although I can also model in Sub-D (films and VFX). My main working programs are 3ds Max, Blender, Maya, Zbrush, Rizom UV, Substance Painter, Marmoset toolbag, Unreal Engine and photoshop.

 

I am always eager to learn and constantly defying my own limits!

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