Rafael Serralheiro
is a3D Environment Artist
from Los Angeles, United States
Skills
Character Art
Environment Art
Generalists
Lighting
Model Art
Styles
Tools















These are some examples of material breakdowns and kit creation for this environment.









Here is a breakdown of the materials I have created in Substance Designer to enhance my Substance Painter. Bellow you can see some material breakdown inside unreal, for the master materials, material functions for tilling textures and some lighting materials to create the flicker effect.







