Sreenivasa Reddy P 

is a 

3d Environment Artist

from Bengaluru, India

Skills

Cinematic Animation
Environment Art
Lighting
Model Art
Props

Styles

Tools

Interests

Tribal village

This is my school's mentorship project. I wanted to choose an environment such that I can learn and implement Zbrush, Gaea for terrain generation, Marvelous designer for cloth simulation. I made this environment based off concept made by 女巫Alysa的家. I chose concept with overcast lighting, which is trickier than sunny lighting, which gives me opportunity to enhance my lighting skills.  The chosen concept also gave me opportunity to layout my scene in modular way and enabled me to learn few advanced Unreal shader techniques.

 

Softwares used for making this environment are Maya, Substance Designer, Substance Painter, SpeedTree, Unreal Engine,  ZBrush, Marvelous Designer, Gaea. 

I used William Faucher's Easyfog blueprint for fog, Landscape material shader from Unreal Sensei. Tiedtke's blueprint for laying roped fence around the house. Foliage except ferns and trees, ground textures, rocks are from megascans. I used Unreal Engine's water system for creating river. 

https://cdn.xsolla.net/merchant-bucket-prod/files/uploaded/sitebuilder/29100/838c3e8d04314f0adbbccaa825f59d3c.jpg
https://cdn.xsolla.net/merchant-bucket-prod/files/uploaded/sitebuilder/29100/9f649d7675da138d5dcba31cf5ff19e3.jpg
https://cdn.xsolla.net/merchant-bucket-prod/files/uploaded/sitebuilder/29100/242ce8ed54e01741a67715c39b2d6236.jpg
https://cdn.xsolla.net/merchant-bucket-prod/files/uploaded/sitebuilder/29100/269c44a4393f6f8500041930ae3e934f.jpg
https://cdn.xsolla.net/merchant-bucket-prod/files/uploaded/sitebuilder/29100/edcccb9c754abef000c87bcb04fe17af.jpg
https://cdn.xsolla.net/merchant-bucket-prod/files/uploaded/sitebuilder/29100/7c4b38dd452b0f9942c881860620a45e.jpg
https://cdn.xsolla.net/merchant-bucket-prod/files/uploaded/sitebuilder/29100/cf27194a0dc14bddba5d0e3a3ebd5489.jpg
https://cdn.xsolla.net/merchant-bucket-prod/files/uploaded/sitebuilder/29100/a008d2b3e38dd620ca12e88d40c7731d.jpg
https://cdn.xsolla.net/merchant-bucket-prod/files/uploaded/sitebuilder/29100/78e9db31c32a030f4da7955c7ca63588.jpg
https://cdn.xsolla.net/merchant-bucket-prod/files/uploaded/sitebuilder/29100/661cfddd2694aac72df77af5b7e80077.jpg
https://cdn.xsolla.net/merchant-bucket-prod/files/uploaded/sitebuilder/29100/c9c00d15b2810e2ac16f9dc0a91f9fb2.jpg
https://cdn.xsolla.net/merchant-bucket-prod/files/uploaded/sitebuilder/29100/4b8ad8e4e931468fc8d592d448b416e0.jpg
https://cdn.xsolla.net/merchant-bucket-prod/files/uploaded/sitebuilder/29100/e21fd0a760e866c82c3d0d7ab27e4e2c.jpg
https://cdn.xsolla.net/merchant-bucket-prod/files/uploaded/sitebuilder/29100/be25bd1cb96b8ab3b8ef0820ee3816f0.jpg

Abandoned train station

This is the Advanced term 3d environment project for Think tank online. It is based on amazing concept by Li Xizhe. All the assets are textured and modelled by me with exception of decals, ivy atlas, foliage, fireflies effects which are sourced from Megascans. Ivy is done using speedtree and textured using Megascans atlas. Dynamic lighting is used.

https://cdn3.xsolla.com/files/uploaded/29100/e8084668023a0224a0d9b6323f1e5c03.jpg
https://cdn3.xsolla.com/files/uploaded/29100/76063ac4aeaec90b586c131f1fc0b62b.jpg
https://cdn3.xsolla.com/files/uploaded/29100/a3e708322c62958a8af6b81c2535f8bb.jpg
https://cdn3.xsolla.com/files/uploaded/29100/511656a5906cc17908f9ccfa1bd69e3d.jpg
https://cdn3.xsolla.com/files/uploaded/29100/55c997456af99b723c9076340926f432.jpg
https://cdn3.xsolla.com/files/uploaded/29100/cc255acd0eb943e510afb71116dc40f5.jpg
https://cdn3.xsolla.com/files/uploaded/29100/1c3cf52cdf3fb918d2b76337f31cab45.jpg
https://cdn3.xsolla.com/files/uploaded/29100/204c942c2948df32aad37c05fd86af16.jpg
https://cdn3.xsolla.com/files/uploaded/29100/27eea744f594fc2c5cd07455a1babffc.jpg
https://cdn3.xsolla.com/files/uploaded/29100/96f2d6994c381c25bb9614075496fd45.jpg
https://cdn3.xsolla.com/files/uploaded/29100/982c9085ff0aa39949fc4b697989574f.jpg
https://cdn3.xsolla.com/files/uploaded/29100/7efa8d57c6f8f91420473f1521d52471.jpg
https://cdn3.xsolla.com/files/uploaded/29100/7fc8d54df70f15bf537323ab86153c25.jpg
https://cdn3.xsolla.com/files/uploaded/29100/21dc2c8c7dbf92fa7906e8b6120adae1.jpg
https://cdn3.xsolla.com/files/uploaded/29100/cecd9462ed139f9ccdf3ffa5fb1d74e4.jpg

Old TV remote

Here is a TV remote game prop baked from high poly to low poly. Textured in Substance Painter, rendered in Marmoset Toolbag. I had this old TV remote with me and wanted to texture it as close to possible. Table texture and pot are from Megascans.

 

 

https://cdn3.xsolla.com/files/uploaded/29100/9fee46a1eb9b2c7f2530b4f820d634c5.jpg
https://cdn3.xsolla.com/files/uploaded/29100/55c64e98cdb0085742510c67154ff3f0.jpg
https://cdn3.xsolla.com/files/uploaded/29100/18d0b38a6b344dccb6dcd5589a3a0dcf.jpg
https://cdn3.xsolla.com/files/uploaded/29100/0215ac03d297b98fd4b3c81b16885a34.jpg
https://cdn3.xsolla.com/files/uploaded/29100/3d09ea69fd0af39d492fc354389d8749.jpg
https://cdn3.xsolla.com/files/uploaded/29100/903d2a5cb0e08f1a93225fb87d175352.jpg
https://cdn3.xsolla.com/files/uploaded/29100/e2597dcab67daabf2a2187d31f253d38.jpg
https://cdn3.xsolla.com/files/uploaded/29100/f276b1acac7ac70c16f702e23178b8db.jpg
https://cdn3.xsolla.com/files/uploaded/29100/bd95a81d961ea87cff28bba991ccc38a.jpg
https://cdn3.xsolla.com/files/uploaded/29100/f70397d736d028f23357ff9bdeb22579.jpg
https://cdn3.xsolla.com/files/uploaded/29100/1b2d991f4694ff4b7cc467f2b6b7f473.jpg
https://cdn3.xsolla.com/files/uploaded/29100/b8d00ee587e58994fb57f7388a2a8cd7.jpg
https://cdn3.xsolla.com/files/uploaded/29100/dd8aff7d4430865f455e1d045427dcf8.jpg
https://cdn3.xsolla.com/files/uploaded/29100/9844f2d3d3388e7de3c838bed8f49d3d.jpg

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more