Victoria Pérez
is a3D Environment/Prop Artist
from Barcelona, Spain
Skills
Styles
Tools
DRAGON BONE CROSSBOW
I made this 3D ballista prop inspired by Chang-Wei Chen's concept “House on the cliff”. I wanted to work on an asset that would allow me to showcase a variety of materials while also leveling up my sculpting skills. I created all the textures in Substance Painter (iron-forged metal, woods and bones) and refined some details using brushes, alphas and displacement maps in ZBrush.
DYSTOPIAN HOUSE
I created this 3D environment of a dystopian abandoned house inspired by Jose Borges “The Room” concept. It was a great challenge that allowed me enhance my skills in modeling and texturing realistic props, fabric creation, adding foliage and moss, composition, and lighting. For this project, I also used RGB masks and vertex painting to blend textures in Unreal Engine.






WELDING ROBOT
I created this welding robot arm prop as a quick project to sharpen my hard surface skills. I used Blender with BoxCutter and the HardOps workflow for modeling, and textured everything in Substance Painter. I focused on giving it a realistic, worn metal look that reflects frequent use and wear.





