Vladimir Robin Yantars
is a3D Character and Environment Artist
from San Francisco, United States
Skills
Hello! I’m my name is Robin and I'm an a 3D Artist specializing in character, prop and environment modeling.
Tools like Maya, ZBrush, Substance 3D Painter, and Figma is my best friends for almost 5 years.
Recently featured by 80.lv and 2025 Spring Show Awards.
Worked for short animated films for children in my native language, to support preserve the endangered ethnic culture of Yakutia and its native language.
My passion is making people’s lives brighter.
My goal is creating high-quality, concept-accurate, and production-ready models — for game development and animation pipeline.
Jubilation Lee | X-Men | MARVEL
3D Fanart Character art: Jubilee
My tribute to David Nakayama (DNA) who is responsible for this an amazing Cover Art for MARVEL.
Pipeline: ZBrush - Maya - Substance - Photoshop - Maya - Arnold - Figma



Mermaid | Giant Isopod
This is my first entry to The Rookies challenge.
Original concept art by the incredible illustrator and concept artist Christophe Young.
Pipeline:
- Blocking - Maya
- UVs - Maya
- Sculpting - ZBrush
- Texturing - Substance 3D Painter
- Render - Arnold




Zeus | HADES | Supergiant Games
Texture free project.
Fanart model based on game art by artist Jen Zee
- Rendered by using Arnold's Toon Shader only.
- Base mesh sculpted in ZBrush
It was fun experience, but I prefer to use textures :)



Project: “Feelings is a Toy” (The Attic Roof | Playground)
Spring Show 2025
Pipeline of the Characters:
- Created concept - Procreate + Figma
- Blocking - Maya
- UVs - Maya
- Sculpting - ZBrush
- Rigging - Maya
- Texturing - Substance 3D Painter
- Hair - XGen
- Render - Arnold






Environment
Based on concept art: Manuel Schweitzer
- Blocking - Maya
- UVs - Maya
- Sculpting - ZBrush
- Texturing - Substance 3D Painter
- Render - Arnold





⬆️ Demo Reel:
- 00:03 - Jubilee – Fan art model based on Marvel cover art by David Nakayama.
- 00:08 - Zeus – Fan art model inspired by the video game Hades by Jen Zee for Supergiant Games
- 00:22 - Playground – Spring Show 2025. Thesis project when I was a student at Academy of Art University.
- 01:00 - Environment – Part of my thesis project. Concept by Manuel Schweitzer for the Concept Art Program at Mages Institute.
- 01:17 - Props and Models – Created models with UV layouts based on concepts for the award-winning Tundra Animation Studio. (Props and Models was created by Tundra Animation Studio for Alexander Moruo, Art Director)
- 01:44 - Moon Mouse – Created a creature model with blendshapes for StudioX’s Digital Puppet Project. (built for Jeroen Lapré, Senior Technical Director, for StudioX)
This demo reel was created for educational and portfolio purposes only.
Concept art is used with full credit and respect to the original artists.