Jussi-Petteri Kemppainen, an experienced Game Designer, Animator, and VFX Artist, continues working on Echoes of Somewhere, a recently-unveiled adventure game with AI-generated visuals, 3D characters, and 2D image backgrounds, and sharing the development process behind it. This time, the creator showcased a custom Unity-powered shader created for the game, which can relight the scene's flat background image. According to the author, the setup consists of three hand-painted texture passes, Normal, Lit, and Shadowed, and uses "Unity lights as masks on unlit materials".