Anda Deng talked about his project Luna: sweater simulation in Marvelous Designer and fabric shader, hair creation, and lighting.
Gil Damoiseaux has recently shared the result of his attempt to recreate the liquid in a bottle effect from Alyx via a surface shader in Unity. In this article, he shared the technical details of his experiments with different kinds of liquids.
Check out 5 packs from Unity Asset Store for sci-fi environments. In this compilation, you'll find shaders, textures, details for a sci-fi city, and kits for the station production.
Learn how to work with the new plugin for Substance Designer.
Check out 2 video tutorials from ChaosGroup on new V-Ray features in Substance Painter.
Nikhil Kedige shared his approach to his graduation project Junk Planet, a highly-detailed sci-fi environment made in UE4.
Check out 5 Unity packs with tools, systems, and shaders for water production and simulation in games.
Check out the compilation of guides made by Arm. The guides will be helpful for Unity developers.
Paul Caggegi talked about his stylized Manga Shader for Blender and shared a detailed tutorial showing how to texture a model with it.
Is Blender Becoming An Industry Standard?Fantastic! Is this just with the edge slide tool or is it a fully glob...·
Is Blender Becoming An Industry Standard?George Garton, preserve Uv is now part of the blender·
Marmoset Toolbag 4 Beta TestGreat news indeed!
Could be nice to have UDIM\MultiTile UV baking o...·
Game Art Tests and How to Approach ThemNice article but I have to disagree with the idea that you shouldn...·
Join thousands of game designers and keep track of your subscriptions