Gil Damoiseaux has recently shared the result of his attempt to recreate the liquid in a bottle effect from Alyx via a surface shader in Unity. In this article, he shared the technical details of his experiments with different kinds of liquids.
Check out 5 packs from Unity Asset Store for sci-fi environments. In this compilation, you'll find shaders, textures, details for a sci-fi city, and kits for the station production.
Learn how to work with the new plugin for Substance Designer.
Check out 2 video tutorials from ChaosGroup on new V-Ray features in Substance Painter.
Nikhil Kedige shared his approach to his graduation project Junk Planet, a highly-detailed sci-fi environment made in UE4.
Check out 5 Unity packs with tools, systems, and shaders for water production and simulation in games.
Check out the compilation of guides made by Arm. The guides will be helpful for Unity developers.
Paul Caggegi talked about his stylized Manga Shader for Blender and shared a detailed tutorial showing how to texture a model with it.
Dealing with Pre-Made Assets & UE4 Lighting Tipsthanks for giving me tips 🤗🤗🤗·
How Will 3D Production Change In The Future?I dont believe that photography is the best example, though I understa...·
Simulating Liquids in Bottles with a ShaderGreat read! I've been trying to reproduce your result as a proces...·
Basic Environment Workflow TipsI think that applying the LOD in this case would resolve this case.·
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