The Gnomon Workshop released a video guide recorded by Bill Buckley, Animation Director at First Contact Entertainment. In the course, they gathered tutorials to creating game cinematics in Unreal Engine. Apart from the Unreal Engine Sequencer, Maya and Premier Pro are used for character animation and rendering, respectively.
Buckley has provided a 5-hour guide, explaining the entire process of creating a cinematic using the Sequencer toolset. He starts with reviewing the needs of the project before exposing how to block out establishing shots required, always considering cinematic principles.