A New Project Will Recover Source Files of Classic Games

The Video Game History Foundation announced a new project.

The Video Game History Foundation has recently revealed its new project called the Video Game Source Project. The goal is to preserve the gaming history and they will begin with the first two Monkey Island games.

The team's idea focused on preserving the "raw materials" used in games' production including the actual source code, original art, documentation, correspondence, and more. "In the video game industry, the preservation and documentation of source is what allows a game to survive past its initial release," VGHF co-director Frank Cifaldi said. "Remastering a game, or even porting it to another platform, is nearly impossible without it."

They need “developers, publishers, and anyone else in possession of source code, documentation, concept art, demo builds, or other materials that can help tell a game’s origin story.” They will put the materials in the VGHF’s Northern California archives and make them available to video game historians.

In case you want to learn more about Monkey Island, the onaretrotip channel on YouTube has recently shared a documentary for the 30th anniversary of the release of The Secret of Monkey Island:

For now, the team will focus The Secret of Monkey Island and Monkey Island 2: LeChuck’s Revenge. They spent months studying the code to recover "unshipped secrets", and find “cut rooms and cinematics”. The finding will be shared for the first time on October 30 during a premium livestream with Monkey Island co-creator Ron Gilbert.

You can learn more here

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