Vitaly Okulov's new snow and rain system has finally been launched.
3D Artist and Unreal/Unity Asset Developer Vitaly Okulov has released Weatherade, a highly-anticipated collection of tools and assets, first previewed back in September 2023, that lets you set up rainy and snowy scenes in Unity.
Compatible with the engine's built-in rendering pipeline, Weatherade includes two different sets of shaders for snow and rain scenes and features Cover Instance – a manager that lets you globally customize the appearance of scene surfaces and create a coverage occlusion mask. It also comes with a Traces feature, which allows you to interactively deform the snow cover, and a GPU Particle System, designed to create dense snowfall or rain effects, with the ability to remove particles upon impact with surfaces.
Features:
- Snow Coverage shaders.
- Rain Coverage shaders.
- Terrain support.
- Coverage Occlusion.
- Snow Traces (deformable snow) with correct normals.
- Displacement.
- Custom Data-Driven Tessellation (supports terrain as well).
- Snow subsurface scattering.
- Snow sparkle.
- Batch Shader Swapper – a tool for fast material conversion.
- Total Brush (lite).
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