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A Photorealistic Desert Valley Made in Unreal Engine

The environment is available as a downloadable asset pack for UE4 and UE5.

RealBiomes, a team of two that specializes in creating impressive game environments using Unreal Engine, has revealed a new photorealistic scene that depicts an arid desert valley, inspired by the Monument Valley in Arizona. According to the team, they utilized LiDAR, satellite images, photogrammetry, and the power of Unreal Engine to make the environment as realistic as possible. Below are some of the amazing renders shared by the team:

What's more, this entire scene is available as a downloadable asset pack for UE4 and UE5. The pack comes with 120+ scan-based, game-ready assets with up to 8K textures, six fully procedural sub-biomes, tweakable master materials, landscape auto shader, distance meshes, and more.

And here's the list of the pack's features:

  • 122 unique meshes.
  • UE5 compatible.
  • Up to 8K texture resolution, all photogrammetry based.
  • 6 different sub-biomes.
  • Intuitive BiomePainter procedural workflow.
  • 64 km2 example map.
  • Distance meshes.
  • 4 master shaders.
  • Cloud shadows material.
  • Spline Tool Blueprint.
  • RealBiomes Manager Blueprint for easy tweaking of Lighting Scenarios and Scalability.
  • Scalable wind system.

You can learn more and download the pack here. Also, don't forget to join our new Reddit pageour new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

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