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Truong CG Artist, whom you might know for his various rigs, has teamed up with Hoan Nguyen aka Mushō-genshin, to release ANASTOMIA, a powerful tool designed to support the challenging but essential process of mastering anatomy.
ANASTOMIA lets you view and rotate two 3D models side-by-side, making it easier to compare anatomical features. It also includes a selection of shaders, each tailored to highlight specific aspects of anatomy for more focused learning.
Current features include:
- Split-screen to compare anatomy between species;
- Sync option to sync viewports;
- Individual and multiple anatomy parts selection, to hide/isolate/highlight;
- Muscle and Skeleton layers;
- Layer transparency;
- Cel shading (2D line effect);
- 3 shaders (color-coded, realistic, landmarks);
- 3 light settings (color, intensity, position);
- Human, horse, wolf, and dog species;
- Display options: realistic, simplified, big shapes (not all the species have all the display options);
- Pose library;
- Posable characters: Mannequin Traditional.
The mobile version of ANASTOMIA for both Android and iOS has been in development for some time, but unlike the desktop version, it's focused on a different aspect of comparative anatomy learning. The developers aim to release a demo by the end of the year.
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