Poly Haven's Rob Tuytel has shown how to easily animate grass in Blender.
If you were looking for a way to set up a beautiful meadow in Blender, here's a short tutorial that will most certainly help you to do so. Poly Haven's Co-Founder and Mentor Rob Tuytel has shown a neat method of creating and animating grass and flowers in Blender using Geometry Nodes. The artist shared the creation process and demonstrated the node graph, making the short tutorial easy-to-follow and understandable to everyone.
The artist also comments that the grass you can see in the video was made for Poly Haven. For those unaware, Poly Haven is a curated public asset library for Visual Effects Artists and Game Designers that provides useful high-quality 3D assets. All assets there are CC0, which means they're practically free of copyright and you may use them for absolutely any purpose. You can learn more about Poly Haven by visiting the library's official website.
Also, you can check out more short tutorials by visiting Rob's Twitter page.
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