Adam 放学臻 showed how Meta Quest Pro can be used alongside another Apple gadget to set up a cheaper alternative to Vision Pro's external display.
Back in early June, during its Worldwide Developers Conference, Apple officially unveiled Vision Pro, a long-awaited AR headset featuring a multitude of never-before-seen bells and whistles designed to satisfy even the pickiest AR/VR enthusiasts.
One of the most notable features demonstrated by Apple was EyeSight, Vision Pro's neat external display that utilizes four eye-tracking cameras to capture the user's eyes and simulates the transparency on the surface of the headset, allowing for artificial "eye contact" with the wearer.
While the implementation of the technology in question was warmly welcomed by the community, the headset's steep price of $3,499 was not, urging tinkerers and developers to try and recreate Vision Pro's features on a smaller budget, using other headsets as the basis.
One such project, dubbed Quision Pro, was recently showcased by tech enthusiast Adam 放学臻, who combined the Meta Quest Pro headset with another Apple gadget, a regular iPhone, to reproduce the external display.
According to the developer, "Meta Quest Pro tracks the facial expression of a user and sends it to the iPhone via local network. The iPhone then renders a 3D perspective of the user and angles it perfectly towards the tracked eye of a viewer."
In the future, the author also plans to share the iOS and Quest apps for testing, as well as release the source code behind the project, so we highly encourage you to visit Adam's YouTube channel so as not to miss any future updates.
Earlier, the Supernova Technologies team also reproduced one of Vision Pro's features, remaking its eye-tracking-based UI on the Meta Quest Pro headset using a custom Nova UI framework for Unity.
The team's recreation presented the app grid featured in the Vision Pro introduction video with Quest Pro's color passthrough serving as the backdrop and faithfully replicated Vision Pro's interaction system, which relies on gaze and pinch gestures.
Supernova Technologies also noted that the app buttons showcased in the demo are purely for demonstration purposes and do not actually function.
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