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Baldur's Gate 3 New Hotfix Brings Back Minthara's Dialogues

Your companions will have something to say.

Image credit: Larian Studios

Larian Studios has released a new hotfix for Baldur's Gate 3, finally fixing the bug that blocked 1,500 lines of Minthara content. You can now deepen your relationship with her and hear what other companions have to say about it.

This is not the only issue addressed in the update. Larian fixed not being able to talk to characters sometimes as well as a memory leak when creating and destroying many objects. The Level Up mechanics are now working properly even when you're saving, and certain vampire spawn are now more appropriate for streaming.

Here are some more improvements you get:

Multiplayer

  • Improved performance when cycling through Character Sheet tabs in splitscreen.
  • Fixed splitscreen not working correctly when a client with splitscreen already enabled joins a multiplayer game.
  • Fixed dismissed avatars not showing up properly in Withers' Wardrobe if the host is at camp and is already looking inside the wardrobe.
  • Fixed characters sometimes disappearing on splitscreen when the client reconnects after disconnecting while listening in on a dialogue.
  • Clients rejoining a multiplayer game where there's a dismissed avatar in Withers' Wardrobe will now be able to pick that avatar up again rather than have to create a new avatar. (This bug would happen when the client left the session and another player selected that client's avatar in the middle of the dismiss-to-camp dialogue.)

UI

  • Fixed text being cut off in the title of tutorial pop-ups.
  • Fixed button prompts getting cut off on the Multiplayer Settings screen on splitscreen.
  • Fixed some UIs not updating when saving, causing, for example, Shadowheart's inventory to appear empty when you recruit her on the beach.
  • Fixed the tadpole count in the Radial Menu on controller.

Image credit: Larian Studios

You can find the full list of changes on Steam.

Now Larian is busy with the game's PS5 launch and fixes, but don't expect any story-rich extra content: the CEO Swen Vincke said that we'll get reworked epilogues, but the studio is ready to move on from the project.

It's probably a good thing, milking a cash cow rarely ends well. What do you think about it? Find the hotfix notes here and join our 80 Level Talent platform and our Telegram channel, follow us on InstagramTwitter, and LinkedIn, where we share breakdowns, the latest news, awesome artworks, and more.

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