Breakdown: Making a Rope Mechanic in Unity

Delight's developers have released a short tutorial on creating a rope mechanic for the game.

An indie team of game developers and artists working on a 3D Zelda-like game Delight has released a short breakdown of a great and useful rope mechanic they made for the game. In this breakdown, the team showed how to work with Raycasts, explained how to set up nodes, and demonstrated how to make the rope go around objects in a realistic way. To create the mechanic, the team utilized the Unity engine. You can watch the entire breakdown in a tweet attached above.

And here's a preview of the game the team is working on:

Learn more about the team and their upcoming game here.

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