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Cesium Launched 3D Tiles Moon Terrain

Designed to support NASA and multiple international space agencies, Cesium Moon Terrain offers universal accessibility for creating advanced visualizations and simulations.

Cesium Moon Terrain was recently showcased at the Digital Twin for Lunar Development Workshop, hosted at NASA's Jet Propulsion Laboratory. This event united space industry leaders to focus on advancing digital twins for NASA and creating an open, interoperable platform for a lunar digital ecosystem.

As Cesium CEO Patrick Cozzi explained, the company launched Cesium Moon Terrain as an accurate and interoperable 3D Tiles canvas to support the international interest in lunar exploration and building structures on the moon's surface, enabling engineers, system integrators, and digital content creators to build simulations, mission plans, and real-time operations experiences.

Have a look at some visualizations done in Cesium for Unreal Engine:

Cesium Moon Terrain is composed of precise terrain and imagery from NASA's Lunar Reconnaissance Orbiter (LRO) program and other sources and is provided as 3D Tiles, the Open Geospatial Consortium Community Standard created by Cesium.

To access Cesium Moon Terrain, sign up and add the tileset to your Asset Library from the Cesium ion Asset Depot. Once added, create a Cesium Story, incorporate the data into a web application with CesiumJS, or build advanced visualizations with Cesium for Unreal and Cesium for Unity.

Users can leverage Cesium Moon Terrain as a base layer to place models of habitats, vehicles, or rovers on the lunar surface. Learn more about Cesium Moon Terrain here, and don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on InstagramTwitterLinkedInTikTok, and Reddit, where we share breakdowns, the latest news, awesome artworks, and more.

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