3D Character Creation Mentorship
A 10-week advanced mentorship focused on creating high-end, realistic 3D characters. During the course, you'll upgrade your skills in Maya, Arnold, Zbrush, Marvelous Designer, Adobe Substance 3D Painter, and Photoshop. The mentor of this course is Pete Zoppi, Lead Character Artist at Treyarch. A couple of months ago we had a quick glimpse at one of Pete's projects.
Houdini Production Studio: Destruction FX
An 8-week course on creating feature-film-quality destruction effects for the film. This advanced Houdini course teaches students to develop a smart and efficient workflow for creating realistic destruction effects. Through fracturing assets, working with rigid body simulations, and adding secondary debris, dust, and smoke, students learn to destroy any asset in any way, using any material. Emphasizing attention to detail, art direction, and workflow, this course equips students with the knowledge needed to tackle any production-level challenge.
The course's mentors are Louis Manjarres, Lead FX Technical Director at Sony Imageworks, and Ray Tjernstrom, Lead FX TD at ReDefine.
Grooming for Animated Characters
An 8-week course focused on creating high-quality character grooms for animation. This class focuses on teaching students the skills needed to create top-quality grooms for animated characters. In addition to using hair grooming software, students learn to identify character design details, problem-solve in 3D, and tell character stories. The course mirrors a studio environment, complete with design kickoff meetings, routine reviews, and a feature film quality groom target. Students learn to troubleshoot grooming software and hair shaders and create a high-quality portfolio piece. Grooming principles taught in this course can be applied to any grooming software, with Houdini being the primary tool used in the lecture videos.
3D for 2D Artists
You may find more courses available on the website and enroll while registration is still available.