Chaos Launched V-Ray 6 for 3ds Max Update 2

It adds MaterialX support, an Enscape importer tool, scatter improvements, and more.

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Chaos has released V-Ray 6 for 3ds Max Update 2, the latest version of its rendering solution, introducing native support for MaterialX and improving scattering, among other things.

Many artists will be happy to hear about the first part: MaterialX, the open standard for representing rich material and look-development content, is now natively supported by the software. It means you can import .mtlx materials through the VRayVRmatMtl material. In addition, Update 2 brings enhanced support for Universal Scene Description (OpenUSD).

Next, there is a .vrscene importer tool for Enscape, a real-time rendering and virtual reality software. It imports geometry, shading, lights, and cameras in a 3ds Max scene from .vrscene files exported by Enscape. The tool is currently in beta, so we'll probably see updates to it in the next release.

The company has also improved Chaos Scatter, an instancing and distribution tool that allows you to quickly populate scenes. You can now enjoy Chaos Scatter 4 in V-Ray 6 for 3ds Max, which brings new options to organize scatter objects into hierarchies, control distribution according to terrain height, and rotate scatter objects towards a selected object (via CG Channel).

Moreover, Chaos has added support for Enmesh, a system that repeats geometry across the surface of an object without instancing, in V-Ray GPU, which now caches bitmaps between frames, resulting in faster rendering of animations and image sequences. It also supports the 3ds Max Standard light projection map and the MultiMatte and VRayCryptomatte render elements on the V-Ray GPU grid volume shader.

The V-Ray Lights Lister and V-Ray Camera Lister have been merged into one V-Ray Lister, which provides an easy way to manage the settings of cameras and lights in a scene.

The V-Ray Frame Buffer (VFB) has been updated to support chromatic aberration and the use of a solid color as the background layer. Other updates include support for denoising when rendering to texture, upscaling in the Denoiser Tool, and color management in OSL, as well as new IES light models for the online asset library Chaos Cosmos.

Image credit: Chaos

V-Ray 6 for 3ds Max Update 2 works on 3ds Max 2019+. Subscriptions for the software start at $77.90/month.

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