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Crocotile 3D v.2.0.5 Has Been Released

The upgraded version of the app brings a new Select Faces Facing Camera Axis action, improves edge selection, and includes multiple fixes.

Developer Alex Hanson-White has announced the release of Crocotile 3D v.2.0.5, a new and improved version of Alex's tile-based 3D modeling application for creating low poly models and scenes with pixel-art textures.

The upgraded version of the app brings a new Select Faces Facing Camera Axis action, which can be accessed via the context menu while in Edit mode or via a keybinding, adds the export option to set the texture prefix to the project name, and improves the tool's edge selection, removing the troubles the pen stylus had with selecting edges.

The update also fixes a number of issues, including:

  • Clicking and dragging a vertex was still possible when vertex selection was disabled.
  • Primitive brush wouldn't update when selecting a tile from the Tileset.
  • Pinned prefab next/previous actions wouldn't work when clicking them.
  • Some Primitive shapes didn't take into account the base pixel unit size.
  • The program could not load completely if running an older version and the config file contained newer pinned data in it.
  • Due to some previous changes exporting scenes wouldn't apply decal offset to the correct tilesets. Should be fixed now.
  • Right-clicking an instance/object in Scene panel would set the prefab brush.
  • Couldn't paint over tiles if the tile had the same UVs but was from a different tileset.
  • Couldn't erase a tile using the Sticky tool if clicking without moving the mouse.

You can learn more about the update here and get the tool over here. Also, don't forget to join our 80 Level Talent platformour Reddit page, and our Telegram channel, follow us on Instagram and Twitter, where we share breakdowns, the latest news, awesome artworks, and more.

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