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CryEngine 5.7 Released

The new version features Scaleform 4, Visual Studio 2022 support, and some other improvements.

In case you missed it

Previous version

Crytek released CryEngine 5.7 – the first major update since 2019. The list of changes, significantly different from the initial roadmap, includes Scaleform 4 integration, the Scaleform Schematyc and GamePlatform plug-ins, Visual Studio 2022 support, and more.

Introducing Scaleform 4 – the last stable version of the game development middleware – features customized rendering for higher performance and supports ActionScript 3.0, which allows using Adobe Animate.

The update also introduces Scaleform Schematyc – a plug-in that can emulate the necessary functions provided by Flow Graph for the UI system. It supports both Scaleform 3 and 4.

The updated GamePlatform plug-in, which allows communication between the Engine and platform services, now supports various platforms such as Steam, PlayStation, and Xbox and includes an optional new plug-in, which provides visual scripting nodes for Flow Graph and Schematyc.

Additionally, the engine added support for Visual Studio 2017, 2019, and 2022, as well as the C++17 standard implementation. Windows SDK has been updated to 10.0.20348.0.

Other minor changes mostly include various fixes.

The team also promised to distribute source code via a private repository for registered developers. The company says it's working on the next full version of the engine and will be doing a lot of updates this year.

Check out the full list of changes here and don't forget to join our new Reddit pageour new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

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