Disco Elysium Maker Is Seeking Writers For Its Next Project

Join some of the best storytellers.

ZA/UM, the developer of Disco Elysium, announced they are hiring writers for future projects. "We’re looking for ambitious and highly experimental individuals who are eager to take on large-scale artistic and technical challenges," wrote the team.

The job description states prior games industry experience isn’t necessary, but they need you to have "extremely strong writing and editing skills".


  • Designing, writing, editing, testing, and documenting large-scale, interconnected branching dialogue flows in collaboration with assigned writing partners.
  • Providing timely feedback (both structural and stylistic) on assigned dialogues as well as the ability to accept such feedback in return.
  • Pitching, designing, and documenting original characters and major or minor subplots in collaboration with the writing team.
  • Participating in (and preparing for) regular writing team discussions.
  • Collaborating with artists, programmers, sound designers, and QA to develop characters and scenes and ensure they’re properly implemented in-engine.


  • Experience working in (or leading) highly collaborative creative enterprises.
  • Working knowledge of RPG conventions.
  • Experience with node-based branching dialogue tools.


  • Demonstrated ability to write large volumes of extremely good prose in-line with ZA/UM’s themes and aesthetic goals.
  • Clear communication skills and an ability to give and receive constructive feedback.

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