Embark Studios Is Hiring Senior Software Engineers

The candidate will work with physics and animation in the Creative Play Team.

ARC Raiders developer Embark Studios is looking for skilled Senior Software Engineers to work with physics and animation remotely in the Creative Play team. The project makes a physics-driven game world with independent ML-build-based creatures, which enables others to create.

Example of responsibilities:

  • Use an existing physics engine to implement gameplay and animation features.
  • Build believable procedural physics animation system.
  • Improve the integration between the physics engine and our game engine.
  • Write code, experiment and test out new techniques on our physics engine to achieve great results.
  • Connect design ideas and engine realities into achievable in-game systems.
  • Close collaboration across the team and particularly with gameplay and design.

Requirements:

  • Knowledge of how physics engines work, done a lot of cool stuff with physics engines and knows how to achieve good results.
  • A solid background as a software engineer with physics/animation in Games and/or possibly robotics and robotics simulation.
  • Experience writing optimized low-level code, and optimizing existing code for new use cases.
  • Experience in Rust, C++ or other modern programming languages
  • Professional English communication skills

In turn, the company offers "competitive salaries, passionate colleagues" and a journey into the unknown "to build creative, surprising, and beautiful experiences."

If you're interested, apply here. There are other positions on the website, so check them out as well.

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