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Fluid Simulation Set Up in Augmented Reality

Lee Vermeulen presented one more experiment with fluid physics in AR.
Lee Vermeulen, a Game Developer and Co-Founder of a Canadian development studio Alientrap Games, presented yet another awesome-looking experiment with physics in augmented reality. This time the developer has managed to set up a fluid simulation AR that allows one to manipulate the particles a play around with them. What's more, the author added the ability to spray the gooey particles by pinching two fingers on the right hand and hold it telekinesis-like with your left hand.

To create the simulation, the artist utilized ZibraAI's Zibra Liquids, a cross-platform GPU-based plug-in for real-time fluid physics simulation and rendering. For those unaware, Zibra Liquids is a robust tool powered by artificial intelligence-based technology for neural object representations to automatically set up the interaction of 3D objects of arbitrary shape with different types of fluids. You can learn more about the plug-in here.

You can check out more of Lee's amazing projects here. Also, don't forget to join our Reddit page and our Telegram channel, follow us on Instagram and Twitter, where we share breakdowns, the latest news, awesome artworks, and more.

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