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Foundry has Released Mari 5.0

The update comes with fundamental USD and feature upgrades to reduce pipeline friction.

Foundry has released a new version of their 3D texture painting software – Mari 5.0. The release features fundamental USD advancements, improved artist tools, and enhanced procedural workflows to reduce pipeline friction and boost creative collaboration.
Mari 5.0 includes an enhanced brush engine that offers an unprecedented level of control over a brush’s color and HSV jitter effects on a per stroke, per tip splat, or on a pen pressure-controlled basis. Custom brush tips can also now be fully color-managed images for added artistic freedom.

Bake Points now support Filters, adding the ability to non-destructively Blur graph networks. Further optimizations to Mari’s core technology include an improved flattening engine that reduces bake speeds by up to 50% in some scenarios. 

Using a workflow to author USD Preview looks for assets look developed in Mari 5.0, artists can now easily create preview looks for DCC’s with Hydra-powered viewports, like Foundry’s own Katana.

Learn more about Mari 5.0 here. Also, don't forget to join our new Reddit pageour new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

100% procedural Material made in Substance Designer

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