Thomas Geijtenbeek shared a new update.
Back in October, we shared a real-time interaction implementation using SCONE and Hyfydy, two unique tools created by Thomas Geijtenbeek. The developer recently shared the first update of the year, revealing that the full upper-body biomechanical model can now reach for objects not only behind, as shared in December, but with full freedom of movement.
With SCONE, you can optimize musculoskeletal models to achieve specific tasks based on high-level objectives, while Hyfydy provides accurate, high-performance biomechanical simulation. According to Thomas, this model features 35 degrees of freedom, 120 musculotendon actuators, and full contact geometry. Simulations are run at approximately 20x real-time speed, with no motion data utilized.
Below, you can check out some other cool demos previously showcased by the developer:
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