According to the researchers, despite widespread concerns, there is a lack of concrete evidence regarding the effects of video games on players' mental health and well-being. This is why the study's aim was to address these concerns by collecting real-time data during gameplay, rather than relying on post-game assessments typically used in video game research, and create a transparent online resource that contains a substantial collection of gaming data.
The study now boasts a comprehensive dataset comprising data from over 11,000 players from 39 countries across the globe, which will be made accessible to everyone through an online resource. Although the full analysis of the study is pending publication and peer review, it is expected to be released in the coming months, offering a deeper understanding of how video game play affects players' well-being.
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