Hi Elliott, This is a great breakdown and very generous in sharing your process and insights, you came a long way from the vending machine days!
Are you planning on releasing the UE4 project to the public? Or only builds? I'd love to play around with it in the editor if possible!
Games Network presented the results of its new survey. It appears that only 15% of players are going to buy any of the VR platforms in 2016.
VR is one of the top trends of games industry as of today. Gamers can already choose from a variety platforms: Oculus Rift, Vive and PlayStation VR. Still there appears to be little demand – out of 13,000 respondents who answered, only 15 percent actually said they intend to get their VR headset this year, with 60 percent flat-out saying they would not consider a purchase.
Price might be the case, ranked most important by almost 32 percent of gamers. Gamers will have to spend $600 and $800 for the Oculus Rift and Vive, respectively. PlayStation VR’s price is yet to be discovered.
It worth mentioning that 75 percent of respondents were the ones owning a gaming PC, who are said to be the target audience of VR-oriented companies.