logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

GDC 2017: Creating the Art of ABZU

Giant Squid Studios’ Matt Nava offers insight into the unique art style of Abzu.

The GDC team shared another awesome talk! Giant Squid Studios’ Matt Nava offers insight into the unique art style of Abzu, and the processes that he and the team at Giant Squid developed to create it.

Also, take a look at our exclusive interview with the same developer from Giant Squid about the production of the game, where we’ve discussed the choice of art style, the peculiar challenges of underwater gameplay and work with environment production.

1 of 3
1 of 4

GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. The teams post a fresh GDC video every day, so make sure to subscribe to the channel.

Join discussion

Comments 0

    You might also like

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more