Matt Clark, the developer of Wrapit for 3ds Max, has begun learning Blender and shared a recreation of his Baby Boh stop-motion animation inspired by a scene from Studio Ghibli's Spirited Away.
In the original version, each frame of the animation was a separate subtool, allowing Matt to use solo mode and the up/down arrow keys to flip between frames while sculpting. He then brought the models into 3ds Max, preserving the polypaint as vertex colors. A custom MAXScript was created to dynamically hide/unhide each model for timeline scrubbing, and the final render was done using V-Ray.