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Halo Studios Is Looking For A Lead Concept Artist

The team is looking for new Spartans to "build the next generation of games and experiences in our award-winning sci-fi universe."

343 Industries

Halo Studios, formerly 343 Industries, a first-party studio at Xbox, is hiring a Lead Concept Artist for their blockbuster military science fiction series.

Besides being interested in the Halo franchise, the candidate is expected to understand modern console and PC games, be experienced with live service games, work closely with teams to create cohesive and inspiring gameplay experiences, and have ideas to evolve the game while preserving its unique elements.

The role has a hybrid work mode: Monday through Wednesday, work onsite, and Thursday and Friday, work from home. The office is located in Redmond, Washington, United States. Below you can see a detailed list of responsibilities and preferred qualifications: 

Responsibilities  

  • Work closely with the Art Director and the Concept team to define the look of the project - from the general vision to specific designs. 
  • Develop and maintain a strong understanding of the game universe and the constraints of the technology. 
  • Set clear design goals and deliverables, focusing the concept team on achieving a high-quality, cohesive experience for all players, on all platforms.    
  • Create clear documentation and review concept team documentation for creative alignment, consistency, and completeness.  
  • Create illustrations of scenes, environments, props, characters, vehicles, and weapons with an emphasis on compelling composition, atmosphere, lighting, and material.
  • Create key artwork and vision pieces, leveraging existing designs and turning them into world-class illustrations.
  • Assist the Art Director, in providing team and studio feedback during the course of production. 
  • Provide guidance and mentorship to earlier-in-career artists and assist in providing direction to external partners as necessary.
  • Participate in creative discussions, brainstorms, and reviews across teams to facilitate and strengthen cross-disciplinary collaboration. 

Preferred qualifications: 

  • 5+ years of experience in the entertainment industry
  • 2+ AAA titles shipped
  • 4+ years’ experience using related software and packages (e.g., Photoshop, Blender, Unreal Engine, Maya, Substance
  • Designer/Painter/Zbrush, SideFX Houdini, After Effects).
  • A collaborative growth mindset, open to giving and receiving constructive criticism on a daily basis. 

There are only two days left to apply for this position. If you're interested in trying it, visit the official job listing site to learn more about its overall requirements and benefits or perks, and apply there.

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