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Helldivers 2 Developer Shared New Roadmap After Backlash

Arrowhead promises balance changes and bug fixes.

Arrowhead

Helldivers 2 has recently fallen from its glory again after introducing balance changes to weapons and stratagems in the Escalation of Freedom update. The studio tried to make its fire damage system more realistic, but players didn't like this move.

Arrowhead's CEO Shams Jorjani addressed the situation a week ago and promised to come up with a new plan, and we finally have it.

"We’ve spent the last week listening to feedback, reflecting about the path ahead for Helldivers 2 and how we want to continue developing the game," said the Helldivers 2 game director Mikael Eriksson. "In short, we didn’t hit our target with the latest update. Some things we just didn’t get right – and other more fundamental inconsistencies in our approach to game balance and game direction."

Arrowhead is going to "own that" and work on the following actions in the net 60 days:

  • Continue to re-examine its approach to balance. "Our intention is that balance should be fun, not 'balanced' for the sake of balance."
  • Update how the fire damage mechanic works to tweak how the flamethrower serves as a close-range support weapon. 
  • Rework gameplay to prevent excessive ragdolling
  • Re-think our design approach to primary weapons and create a plan for making combat more engaging 
  • Re-prioritize bug fixes so that the more immediate gameplay-impacting bugs are prioritized.
  • Improve game performance (frame rate is a focus)
  • Rework Chargers 

At a bigger scale, the developers will explore the creation of an opt-in beta-test environment for better testing, post regular player surveys, provide more context and reasoning behind patch changes, and release more blog posts and streams.

It seems like Arrowhead wants to communicate with players more, but only time will tell if they stick to the promise.

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