Indie studios are worried that small games which are not released on Game Pass will face difficulties gaining audiences while having to compete with the industry giant. The BBC reported the possible problems for independent studios following Microsoft's deal to purchase Activision Blizzard. Indie developers spoke out on the issue.
The creator of Boyfriend Dungeon Tanya Short shared that the recent Microsoft acquisition "strikes fear" in the community expressing her concern that the company's games would dominate over riskier unusual indie titles. According to the game designer, due to consolidation and constant acquisitions, the only effective way to distribute indie games may be Game Pass. And if developers prefer not to add their title to the service's library, sales will become significantly lower.
Yuria Zhdanovich, the head of the Belarusian Sad Cat Studios also commented on the situation. When the studio's cyberpunk game Replaced will be released this year, among the other platforms, it will also appear on Game Pass. Although Zhdanovich is satisfied with working with Microsoft, he is still worried about how the company will work with indie developers in the future, when it will have even more AAA studios at its disposal.