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It Took About 130 People On Average To Develop Alan Wake 2

This relatively small Remedy team got a stunning quality in 4 years of development. 

Alan Wake 2 is one of the most impressive upcoming games when it comes to the visuals and the game's technical state. How many people do you need to achieve this level of quality? 

Image credit: Alan Wake 2

Thomas Puha, Communications Director at Remedy, announced that they had about 130 people on average working on Alan Wake 2.

The sequel to the popular horror franchise is, to date, the largest game Remedy has worked on. Puha added that it took about four years of development time.

Considering the said quality, it is quite impressive that this relatively small team could pull this off and get to the AAA level of quality. Not to mention, the team had to deal with the difficulties of the pandemic as well as organizational transformations. 

Alan Wake launches on October 17 with path tracing and DLSS 3.5 support on PC. The game will also visit PlayStation 5 and Xbox Series. 

Previously, talking about a new trailer for Alan Wake 2, Remedy's Sam Lake said that Max Payne and Quantum Break are not part of the Remedy Connected Universe. Learn more here

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