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Job Opportunity: Senior VFX Artist at MON Co.

MON Co. is a modern development studio and publisher at the intersection of gaming, entertainment, and blockchain technology, which is the force behind Pixelmon, its flagship IP franchise, and MON Protocol, a cutting-edge Web3 platform.

MON Co., a development studio and publisher at the intersection of gaming, entertainment, and blockchain technology, is seeking applicants for the Senior VFX Artist position. The employer is a modern company involved in games, digital content, and transmedia storytelling, which is the force behind Pixelmon, its flagship IP franchise, and MON Protocol, a cutting-edge Web3 platform.

As a Senior VFX Artist, you will create visual spectacle for the company's games across multiple platforms, from mobile to PC. You will work with real-time particle systems, shader development, and optimization techniques. Also, you will collaborate with game designers, artists, and programmers, to ensure seamless integration of VFX into the game world, following the visual style, gameplay feedback, and narrative of the game.

What You Can Expect to Work On

  • Gameplay Visuals: Design and create visually stunning real-time visual effects for gameplay elements, including explosions, magic spells, environmental effects, weapon effects, and character abilities, ensuring they are both visually appealing and performance across different platforms.
  • Multi-Platform Expertise: Optimise and adapt VFX assets for various platforms, including mobile devices, consoles, and PCs, maintaining visual fidelity while adhering to performance constraints and platform-specific requirements for gaming hardware.
  • Technical Experience: Utilise industry-standard software such as Unreal Engine, Unity, or proprietary tools to create, implement, and optimise real-time VFX, demonstrating proficiency in particle systems, shader development, and texture authoring specific to gaming environments.
  • Collaborative Vision: Collaborate closely with game designers, artists, and programmers to ensure seamless integration of VFX into the game world, contributing to the overall visual style, gameplay feedback, and narrative of the game.
  • Performance Optimization: Analyse and optimise VFX performance to ensure smooth gameplay and maintain high frame rates across different hardware configurations, utilising profiling tools and employing best practices for real-time optimization specific to gaming applications.
  • Innovation and Exploration: Stay up-to-date with the latest advancements in real-time VFX technology and techniques specific to gaming, continuously seeking ways to improve the visual quality and performance of your work, pushing the boundaries of what's possible in real-time VFX for gaming.

What You Need to Succeed

  • Portfolio: Demonstrating expertise in real-time VFX for games across multiple platforms, showcasing particle systems, shaders, and textures.
  • Software Expertise: Proficiency in Unreal Engine and VFX software (Houdini, Maya, EmberGen).
  • Technical Skills: Knowledge of real-time rendering, optimization, and performance profiling tools.
  • Collaborative: Excellent communication and teamwork skills.
  • Strong attention to detail: committed to delivering high-quality work within project timelines.

Apply for the job here and don't forget to join our 80 Level Talent platform and our new Discord server, follow us on Instagram, Twitter, LinkedIn, Telegram, TikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.

A set of 256 SF trim brushes for ZBrush, all brushes use 2048x2048 16bit alphas and PSD, Tiff, Jpeg alphas are also included.

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