logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

Microsoft Clarifies Gears of War E-Day Trailer Drama

Real-time or not? We have the answer.

You need to be very careful with what you say on the internet, but it might still not help, and Geoff Keighley now knows it better than anyone.

Several days ago, we saw a great cinematic trailer for Gears of War: E-Day. The Coalition managed to make it smooth right in Unreal Engine 5, and Keighley praised the trailer on X/Twitter saying it was "a CG from Blur Studio, using in-game assets from UE5." 

It looks innocuous, but he was harshly criticized for downplaying The Coalition's efforts and downgrading the in-game footage to just CG. Xbox marketing director Guy Welch clarified that the trailer was developed by Blur hand-in-hand with The Coalition "with in-game models, textures, environments and props that players will see in the final game."

When I saw it, I thought it was a pretty vague answer. People were wondering if the trailer was made in real time, if what they saw was what they would get when the game is out. After all, achieving something like this in-engine in real time is a great feat that requires a lot of expertise and technical capabilities.

Eventually, Microsoft chimed in and answered this burning question: "The Gears of War: E-Day trailer was made in collaboration across The Coalition, Blur Studios and GNet developed using in-game models, textures and environments – all captured in Unreal Engine 5. It was not captured in real time as some have suggested."

Now we can finally put it behind us, leave Keighley alone, and focus on Gears of War: E-Day.

E-day is a prequel to the first Gears of War, set 14 years before its events, introducing Locusts that are more "mysterious, formidable, and overwhelming." It doesn't have a release date yet, but it will be out on PC and Xbox Series X/S.

Join our 80 Level Talent platform and our Telegram channel, follow us on InstagramTwitterLinkedInTikTok, and Reddit, where we share breakdowns, the latest news, awesome artworks, and more.

A procedural Substance material that will help you set up beautiful eyes in no time.

Error
(2000-0001)

Join discussion

Comments 0

    You might also like

    A Week After "Basically Announcing" Minecraft 2, Notch Basically Cancels It

    Instead, he and his team will focus on the previously-announced retro-style roguelike.

    Discord Gets Sued Over Alleged Anti-Consumer Practices

    The plaintiffs claim the platform has intentionally made it overly difficult to cancel subscriptions.

    Rumor: Possible Release Date for Grand Theft Auto 6 Revealed

    A video game store from Uruguay appears to have disclosed the launch date for the gaming industry's most anticipated title.
    • Alien VDM Brush
      by Nicolas Swijngedau

      40 hand sculpted alien detail brushes all contained within one Multi-Alpha brush. Perfect for your aliens, mutant and otherworldly creatures.

      Error
      (2000-0001)
    • Filther for Substance
      by Ronan Mahon

      Add fully procedural dirt and filth to any material for a fast and beautiful result that is easily customised.

      Error
      (2000-0001)

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more

    ×