Become a part of the team behind The Last of Us, Uncharted, and Jak and Daxter series.
Naughty Dog, mostly known for developing The Last of Us and Uncharted, is looking for an Animation Programmer. You will be developing and maintaining gameplay animation pipelines, systems, and features and collaborating with other engineers and artists working with animation technologies.
Responsibilities:
- Invent, develop, maintain, and improve upon gameplay animation systems that lead the industry in quality while maintaining robust flexibility for use by AI, designers, and script
- Take the full range of ownership of gameplay animation features from content creation tools to the runtime
- Work closely with animators, technical artists, and designers
- Work with blending of procedural animation systems and IK with authored content
- Apply a critical eye, willingness to experiment, and enthusiasm to collaborate with artists and other creative disciplines to achieve the best possible quality
- Additional responsibilities may be assigned as needed
Requirements & Skills:
- Minimum of 1 shipped AAA game
- Minimum of 3 years working in the video game industry
- Familiarity with various animation technologies such as animation keys, curves, interpolation, IK, etc.
- Strong math skills with emphasis on 3D math
- Strong knowledge of C and C++ programming languages
- Possesses the ability and drive to contribute and advance all aspects of a game
- Bachelor’s Degree in Computer Science or equivalent work experience
It will also be beneficial if you have console programming and Maya/digital content creation tools experience, if you're familiar with animation build pipelines, and if you have shipped games or console titles. If you apply for the position, you'll be given a technical interview.
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