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Nevercenter Shipped Silo & Milo 2025

Now with direct support for Silo's modifiers in Milo and UV generation via viewport projection in Silo.

Nevercenter has launched its 2025 releases of Silo, a lightweight 3D modeling software, and Milo, an Unreal Engine-powered real-time renderer, industry-grade, affordable toolsets designed to work seamlessly together.

With this update, Milo now directly supports Silo's modifiers, allowing you to view the results of procedural modeling operations in real-time. Simply save your file as a .sib from Silo, and the modifiers will appear in Milo, no need to bake them before rendering.

As for Silo, there's a new UV generation type called Viewport projection. The Using Current Viewport Projection feature generates UVs for a model by projecting them from any orthographic or perspective viewport, with the option to apply the UVs to the entire object or just to selected faces.

Silo

This release also includes bug fixes and stability improvements based on user feedback, so check out the release notes for a complete list of changes. Join our 80 Level Talent platform and our new Discord server, follow us on InstagramTwitterLinkedInTelegramTikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.

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