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NVIDIA Introduces DLSS 2.0

Great news from the NVIDIA team.

NVIDIA unveiled DLSS 2.0, (available this week in Control and MechWarrior 5: Mercenaries) another major advance for AI in gaming.

The technology is powered by dedicated AI processors on GeForce RTX GPUs called Tensor Cores, boosting frame rates and generating beautiful results.

Enhancements:

  • Superior Image Quality - DLSS 2.0 offers image quality comparable to native resolution 
  • Great Scaling Across All RTX GPUs and Resolutions - a new AI model is said to efficiently use Tensor Cores to execute 2x faster than the original
  • One Network for All Games - the new version trains using non-game-specific content, delivering a generalized network that works across games for faster game integrations and more DLSS games.
  • Customizable Options - the update offers users three image quality modes (Quality, Balanced and Performance) that control render resolution.

The update is now also available to Unreal Engine 4 developers through the DLSS Developer Program. You can learn more here

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