logo80lv
Articlesclick_arrow
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_login
Log in
0
Save
Copy Link
Share

Plasticity 2025.3 Released

Introducing a new instances workflow, live curvature and continuity feedback, the ability to share projects on the web, and much more.

Nick Kallen has shipped Plasticity 2025.3, featuring a range of updates designed to further improve surface modeling, precision editing, and overall workflow efficiency. Key changes in this release include live instance creation and realization, radial measurement and ellipse tools, automatic pivot adjustments, and real-time curvature and continuity feedback. The update also refines array, mirror, and sweep functions, streamlining related workflows.

Additional enhancements offer edge manipulation on cylindrical and conical surfaces, drag-and-drop material management, faster navigation, new OBJ export options for topology control, and expanded language support. Also, you can create shareable web previews of projects, ideal for quickly showing visualizations without exposing the original project files.

See the release notes here and subscribe to our Newsletter, join our 80 Level Talent platform, follow us on TwitterLinkedInTelegram, and Instagram, where we share breakdowns, the latest news, awesome artworks, and more.

Ready to grow your game’s revenue?
Talk to us

Comments

0

arrow
Leave Comment
Ready to grow your game’s revenue?
Talk to us

We need your consent

We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more