IKinema’s founder and CEO Alexandre Pechev was quoted saying that the company’s ability is in bringing procedural animation to games by assisting in the adaptation of assets in-game while maintaining the trueness of the original assets created by the artist.
RunTime also allows studios to precedurally and freely animate characters in the game, which allows for a more natural and realistic movement of the creatures. The same code can be used for mobile and AAA titles by developers for the technology.
Some notable companies that use IKinema RunTime: Microsoft, PlatinumGames, Framestore, The Foundry, Vicon, Arkane Studios, Square Enix, Valve, intel, Technicolor, and more.