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Polygonflow's Dash 1.9 Simplifies UE5 Asset Management

This update also brings a new water and falling leaves system, along with the first Runtime Virtual Texture workflow.

Dash, a world-building tool for Unreal Engine 5, has received another major update, further streamlining the process of creating digital 3D worlds for everyone with its wide array of toolsets and libraries. This release focuses on the Dash Content Browser, which is now free to everyone, meaning you can have easy access to FAB, Poly Haven, and the Centralized Asset experience. With Dash 1.9, you can effortlessly browse, search, and drag and drop assets into all your Unreal Engine projects.

Dash 1.9 introduces the new Collection system and tagging features, allowing you to organize assets more efficiently. The update also enhances search functionality with support for semantically close names, better handling of misspellings, and the ability to use + and - operators.

Dash

Version 1.9 introduces some exciting new shaders to Dash, including a revamped water shader. Users have long requested a water shader with waves and underwater effects, and now it's finally here. Simply head to the Create tab, select the Advanced Water shader, and there you have it. This shader also includes a rain-on-water effect for added realism.

Dash

Dash

If you'd like to add leaves falling in a specific direction, that's now possible with the new Create Falling Leaves feature. Beautifully designed leaves, complete with all the settings needed for nearly any scenario, can now be easily integrated into your scene.

Dash

Dash 1.9 also introduces its first Runtime Virtual Texture (RVT) workflow, which works best with Dash terrains or Unreal Engine 5 Landscapes. There are many other updates, including a multi-asset picker and various bug fixes, so check out the release notes here for more details.

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