Donald Trump, insulation is a seamless wall with airpockets. Ceilings can be printed using a re-enforcing scaffold for support. Try googling info..
Really awesome work and the tutorial is fantastic. Thanks for sharing.
Absolutely no information about the 4.2 release - was it ever released in September. There is about as much information on trueSKY as there is in any of the so called products that use it. For me this lack of transparency is killing there business and points to fundamental issues with the technology. Google trueSKY in YouTube and you'll hardly get any information at all. For such a ground breaking technology this is very suspicious. Do they not have a marketing team - do they even care? Sounds like a very small company which wishes to remain small and doesn't understand what they can become because with the technology they have they should be targeting a bigger profile, revenue streams and audiance than they have and the lack of foresight here with the Simul management is quite frankly very disapointing. Another 10 years could easily disapear for these guys and they will simply remain a small fish. Very sad.
Take a look at a pixel art drawing application especially designed for working with tiles called Pyxel Edit. The tool lets you place tiles to form a level, edit them directly to see how they all work together, then export your tileset and the level data, and load it into your game. What is more, tiles can even be flipped and rotated, still being editable and synced.
Pixel Edit also supports making animations, and exporting them as sprite sheets or animated GIFs. Check out some of the features below:
- Tile references with transformations. Draw in one tile and they all update instantly. Tile instances can be rotated and flipped, still referencing the same tile data.
- Animations. Make animations easily and export them as sprite sheets or animated GIFs. Onion skinning helps with aligning things between frames.
- Tileset importing. Pyxel Edit can import images of tilesets or mockups and identify all the unique tiles automatically, allowing you to edit and rearrange old tilesets or doing edits of mockups easily.
- Tilemap exporting. Export your canvas tilemap in XML, JSON or plain text format for super quick game prototyping. You can also repeat the last export operation with a keypress, to quickly re-export for small changes.
- Intuitive UI. Designed to feel familiar to other graphics applications, Pyxel Edit is really easy to learn.
Here are some tutorials by Christopher Yabsley to help you get started:
You can find other tutorials and get the tool here.