Sakura Rabbit continues experimenting with 3D spaces in Unity.
Indie Game Developer Sakura Rabbit, whose mind-blowing works have already been featured on 80 Level multiple times, continues transforming 3D spaces in ways never seen before. This time, the developer showcased a new marvelous shader that enables a neat real-time space distortion effect that makes it look like an entire environment appears out of nowhere. Much like Sakura's previous projects, the effect in question was set up using Unity.
Last month, the developer also demonstrated an astonishing space transformation effect that allowed the artist to completely change the landscape's looks and lighting in real-time: