The artist utilized Allen Pan's punch-activated arm flamethrowers as the main reference.
JangaFX CEO and VFX Artist Nick Seavert continues demonstrating the capabilities of the company's flagship VFX software EmberGen with yet another outstanding simulation. This time the artist has managed to set up an incredibly-realistic firebending simulation, inspired by the martial arts-based fire-summoning techniques from Avatar: The Last Airbender.
To create the simulation, the artist utilized the aforementioned real-time volumetric fluid simulation tool EmberGen in combination with Foundry's node-based VFX and film editing software Nuke, which was used for composting. Additionally, the author used Allen Pan's punch-activated arm flamethrowers as the main reference.
And here's the previous EmberGen-powered simulation set up by Nick: