Hiroyuki Akasaki continues their experiments with Maya's Bifrost plug-in, sharing some curious animations along with the node graphs.
3D Artist Hiroyuki Akasaki, who previously demonstrated some captivating animations made with Autodesk Maya's Bifrost plug-in, enabling building custom effects in the software, continues to share their experiments along with node setups for other artists to recreate them on their own.
This time, Akasaki showed not 3D meshes that dynamically react to each other, but what seems to be a polygon loft maintaining the curve of the past frames and animated vertex displacement. As usual, you can find the node graphs below:
Image Credits: Hiroyuki Akasaki
Image Credits: Hiroyuki Akasaki
Also, check out this cute centipede, automatically walking towards the red sphere:
Since the last time we showcased Akasaki's Bifrost art, they have also released a cool custom node for bone dynamics, supporting 3 types of colliders and working in real-time:
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