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Robotic Cable Arm Created With Blender's Geometry Nodes

Cartesian Caramel presented a new Blender-made project and explained how the final result was achieved.

3D Modeler and Animator Cartesian "Bbbn192" Caramel continues testing out the capabilities of Blender's Geometry Nodes, revealing one more incredible project achieved with the toolset. This time, the creator showcased a cool-looking robotic arm that consists of multiple separate cables that can move independently from one another, enabling the hand to change its form. According to the artist, the project was set up in Blender 3.6, the latest version of the software, which recently entered beta.

Moreover, the creator has also shared a comprehensive tutorial, showcasing the entire working process behind the project. You can watch the full tutorial attached below or by visiting Bbbn192's YouTube channel:

Earlier, the artist also demonstrated an amazing procedural spider robot animation, a neat fence-melting effect, a stunning branching paths VFX, a fully-functioning custom machine learning algorithm made with Geometry Nodes, and more. You can check out all of these projects and more by clicking this link.

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